You might get lucky with a rules-light system but some of the most popular games out there require you to understand a lot of complex systems, dice-rolling mechanics and probabilities, and all sorts of other nonsense. Let’s not bury the lede here: learning rules can be confusing and a pain in the arse. Whether you’re playing your first-ever RPG and pretty much everything is new to you, or you’re an experienced GM trying out a new system, at some point you are going to have to learn the rules of a game. You don’t have to know every rule Rulebooks can be a useful reference, but you don't have to memorise every word. Whether you’re planning to run a roleplaying game for the first time, or you’ve been playing for years and are just looking to level up your skills, we’re gathered together 10 bits of essential DM advice to keep in mind next time your group gets together.ġ.
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